Card TypeLegendary Creature Phyrexian Praetor // Enchantment Saga RarityMythic ArtistJos Parodi Legalities LEGALStandardLEGALFutureLEGALHistoricLEGALTimelessLEGALGladiatorLEGALPioneerLEGALExplorerLEGALModernLEGALLegacyNOT LEGALPauperLEGALVintageLEGALPennyL
Card TypeLegendary Creature Phyrexian Praetor // Enchantment Saga RarityMythic ArtistJos Parodi Legalities LEGALStandardLEGALFutureLEGALHistoricLEGALTimelessLEGALGladiatorLEGALPioneerLEGALExplorerLEGALModernLEGALLegacyNOT LEGALPauperLEGALVintageLEGALPennyLEGALCommanderLEGALOathbreakerLEGALStandardbrawlLEGALBrawlNOT LEGALAlchemyNOT LEGALPauper CommanderLEGALDuelNOT LEGALOldschoolNOT LEGALPremodernNOT LEGALPredh First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add R.
R: Exile Urabrask, then return it to the battlefield transformed under its owner’s control. Activate only as a sorcery and only if you’ve cast three or more instant and/or sorcery spells this turn.
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The Great Work
(As this Saga enters and after your draw step, add a lore counter.)
[I] The Great Work deals 3 damage to target opponent and each creature they control.
[II] Create three Treasure tokens.
[III] Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner’s control. Activate only as a sorcery and only if you’ve cast three or more instant and/or sorcery spells this turn.
(As this Saga enters and after your draw step, add a lore counter.)
I This Saga deals 3 damage to target opponent and each creature they control.
II Create three Treasure tokens.
III Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile this Saga, then return it to the battlefield (front face up). function toggleLegality(e) { var element = document.getElementById(“info-item-legalities”) var closed = document.querySelector(“.legalities-closed”) var open = document.querySelector(“.legalities-open”) if (element.classList.contains(‘d-none’)) { element.classList.add(“d-block”) closed.classList.add(“d-none”) open.classList.add(“d-block”) element.classList.remove(“d-none”) closed.classList.remove(“d-block”) open.classList.remove(“d-none”) } else { element.classList.add(“d-none”) closed.classList.add(“d-block”) open.classList.add(“d-none”) element.classList.remove(“d-block”) closed.classList.remove(“d-none”) open.classList.remove(“d-block”) } }
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